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1.(i) Define WIMP (ii) Explain the elements of WIMP (windows, icons, menus, pointer)

      

1.(i) Define WIMP

(ii) Explain the elements of WIMP (windows, icons, menus, pointer)

  

Answers


Moraa
(i) Refers to windows icons mouse ad pointing devices found on graphical user interfaces

(ii) Elements of WIMP
• Windows: Areas of the screen that behave as if they were independent
? can contain text or graphics
? can be moved or resized
? can overlap and obscure each other, or can be laid out next to one another (tiled)
? scrollbars
? allow the user to move the contents of the window up and down or from side to side
• Title bars:
? describe the name of the window
• Icons:
? small picture or image
? represents some object in the interface - often a window or action
? windows can be closed down (iconised) - small representation fi many accessible
windows
? cons can be many and various - realistic representations.
• Menu:
? Choice of operations or services offered on the screen
? Required option selected with pointer
Problem – take a lot of screen space
Solution – pop-up: menu appears when needed
• Pointer (or Mouse, Pull down menu)
? WIMP style relies on pointing and selecting things
? uses mouse, trackpad, joystick, trackball, cursor keys or keyboard shortcuts
? wide variety of graphical images
Moraa orina answered the question on April 24, 2018 at 16:49


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